extends Node

var COST_LEVEL_2_SMALL_UPGTADE = 0
var COST_LEVEL_3_SMALL_UPGTADE = 0
var COST_BORN_BIG = 0
var COST_BIG_MOVE = 0
var COST_BIG_ATTACK = 0
var COST_BIG_EVOLVE_幽灵 = 0
var COST_幽灵_MOVE = 0
var COST_幽灵_EVOLVE_恶灵 = 0
var COST_恶灵_ATTACK = 0
var COST_恶灵_POSSESS = 0
var COST_BIG_EVOLVE_炮台 = 0
var COST_炮台_IMPACT = 0
var COST_炮台_EVOLVE_狙炮 = 0
var COST_狙炮_AIM = 0
var COST_BIG_EVOLVE_顽石 = 0
var COST_BIG_EVOLVE_地灵 = 0
var COST_地灵_抹平 = 0
var COST_地灵_占据 = 0
var COST_BIG_EVOLVE_精灵 = 0
var COST_精灵_赐福 = 0
var COST_精灵_庇护 = 0
var COST_BIG_EVOLVE_沙兵 = 0
var COST_沙兵_EVOLVE_沙皇 = 0
var COST_BIG_EVOLVE_野猪 = 0
var COST_野猪_IMPACT = 0
var COST_BIG_EVOLVE_野马 = 0
var COST_野马_IMPACT = 0
var COST_BIG_EVOLVE_拳师 = 0
var COST_拳师_移动 = 0
var COST_拳师_怒威神拳 = 0
var COST_拳师_爆裂火拳 = 0
var COST_BIG_EVOLVE_灵阵 = 0
var COST_灵阵_迷雾森林 = 0
var COST_灵阵_九曲黄河 = 0
var COST_灵阵_地狱杀伐 = 0
var COST_BIG_EVOLVE_天谕 = 0
var COST_天谕_明魂搜根 = 0
var COST_天谕_天眼传真 = 0
var COST_天谕_神兵天降 = 0
var COST_BIG_EVOLVE_妖术 = 0
var COST_妖术_敲山震虎 = 0
var COST_妖术_绝命献祭 = 0
var COST_妖术_玄冰禁锢 = 0
var COST_妖术_瘟疫传播 = 0
var COST_BIG_EVOLVE_鼓舞 = 0
var COST_鼓舞_嗜血狂战 = 0
var COST_鼓舞_乘风破浪 = 0
var COST_鼓舞_生生不息 = 0
var COST_鼓舞_常胜将军 = 0

# 转型、行动 能量消耗
func initData(data:Dictionary):
	COST_BORN_BIG = data.COST_BORN_BIG
	COST_BIG_MOVE = data.COST_BIG_MOVE
	COST_BIG_ATTACK = data.COST_BIG_ATTACK
	COST_BIG_EVOLVE_幽灵 = data.COST_BIG_EVOLVE_幽灵
	COST_幽灵_MOVE = data.COST_幽灵_MOVE
	COST_幽灵_EVOLVE_恶灵 = data.COST_幽灵_EVOLVE_恶灵
	COST_恶灵_ATTACK = data.COST_恶灵_ATTACK
	COST_恶灵_POSSESS = data.COST_恶灵_POSSESS
	COST_BIG_EVOLVE_炮台 = data.COST_BIG_EVOLVE_炮台
	COST_炮台_IMPACT = data.COST_炮台_IMPACT
	COST_炮台_EVOLVE_狙炮 = data.COST_炮台_EVOLVE_狙炮
	COST_狙炮_AIM = data.COST_狙炮_AIM
	COST_BIG_EVOLVE_顽石 = data.COST_BIG_EVOLVE_顽石
	COST_BIG_EVOLVE_地灵 = data.COST_BIG_EVOLVE_地灵
	COST_地灵_抹平 = data.COST_地灵_抹平
	COST_地灵_占据 = data.COST_地灵_占据
	COST_BIG_EVOLVE_精灵 = data.COST_BIG_EVOLVE_精灵
	COST_精灵_赐福 = data.COST_精灵_赐福
	COST_精灵_庇护 = data.COST_精灵_庇护
	COST_BIG_EVOLVE_沙兵 = data.COST_BIG_EVOLVE_沙兵
	COST_沙兵_EVOLVE_沙皇 = data.COST_沙兵_EVOLVE_沙皇
	COST_BIG_EVOLVE_野猪 = data.COST_BIG_EVOLVE_野猪
	COST_野猪_IMPACT = data.COST_野猪_IMPACT
	COST_BIG_EVOLVE_野马 = data.COST_BIG_EVOLVE_野马
	COST_野马_IMPACT = data.COST_野马_IMPACT
	COST_BIG_EVOLVE_拳师 = data.COST_BIG_EVOLVE_拳师
	COST_拳师_移动 = data.COST_拳师_移动
	COST_拳师_怒威神拳 = data.COST_拳师_怒威神拳
	COST_拳师_爆裂火拳 = data.COST_拳师_爆裂火拳
	COST_BIG_EVOLVE_灵阵 = data.COST_BIG_EVOLVE_灵阵
	COST_灵阵_迷雾森林 = data.COST_灵阵_迷雾森林
	COST_灵阵_九曲黄河 = data.COST_灵阵_九曲黄河
	COST_灵阵_地狱杀伐 = data.COST_灵阵_地狱杀伐
	COST_BIG_EVOLVE_天谕 = data.COST_BIG_EVOLVE_天谕
	COST_天谕_明魂搜根 = data.COST_天谕_明魂搜根
	COST_天谕_天眼传真 = data.COST_天谕_天眼传真
	COST_天谕_神兵天降 = data.COST_天谕_神兵天降
	COST_BIG_EVOLVE_妖术 = data.COST_BIG_EVOLVE_妖术
	COST_妖术_绝命献祭 = data.COST_妖术_绝命献祭
	COST_妖术_玄冰禁锢 = data.COST_妖术_玄冰禁锢
	COST_妖术_瘟疫传播 = data.COST_妖术_瘟疫传播
	COST_BIG_EVOLVE_鼓舞 = data.COST_BIG_EVOLVE_鼓舞
	COST_鼓舞_嗜血狂战 = data.COST_鼓舞_嗜血狂战
	COST_鼓舞_乘风破浪 = data.COST_鼓舞_乘风破浪
	COST_鼓舞_生生不息 = data.COST_鼓舞_生生不息
	COST_鼓舞_常胜将军 = data.COST_鼓舞_常胜将军
